Blog Archives

Right in Front of Your Face

Elitism still is the big divide. It’s the biggest obstacle facing games today. Elitism is the belief that some individuals, who form an elite — a select group of people with intellect, wealth, specialized training or experience, or other distinctive attributes — are those whose views are the only ones that matter.

We are that elite.

Many of my friends resented when Nintendo positioned itself as a beacon to attract non-gamers (including some of my non-gamer friends, interestingly enough). Now, after piling them with shovelware for years, we see our dusted Wiis and state “The Wii Is Dead” in a dismissive tone that implies “See, we were right all along. You shouldn’t have abandoned us. We are the ones that get it, not them”.

Because (OMG!) gaming is art. And we are (obviously) the only ones who can see it.
Some pieces of art are difficult to understand or appreciate. That’s why the elite is the elite; and have Bach playing on the background as they discuss the peasant situation. The thing is that while there is only schooling and experience in the way of turning the Average Joe into H. E. Pennypacker, for gaming there is also the issue of skill. How can grandpa even start to appreciate games when just comprehending the controls is bound to take more spasmodic accidents than his patience and time could afford?

Yes, folks, this is my Omnitopic entry!

No matter how unapproachable a book or a movie may be, one can always get through it. The same is not true for gaming, as the skills it requires are primarily related to manual dexterity – which is not a trivial thing to acquire. It’s mostly an aptitude after all. Gaming is built on progression and not matter whether this progression if linear or open ended, the plot is not. One cannot skip to world 8-8 if one cannot even pass world 1-1 (and the first warp zone is hidden in the world 1-2, mind you). This is troublesome. It’s like buying a movie without knowing how to read it.

I find this unfair, especially now games are maturing into a narrative driven medium. Read the rest of this entry

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Bad Co 2: Vietnam’s Achievement List

The Battlefield blog has released a list detailing most of the achievements, reproduced below, which are contained in the upcoming expansion to Bad Company 2. Of particular note are ‘would you kindly STFU’ and ‘balls of fire,’ definitely. Note that there is one achievement missing here, since there’s a secret achievement. Wonder what it’ll be?

Achievement List

Can I Go Home Now?
Bronze/15G

Achieve a team victory on all Vietnam levels

Every Gun has a Silver Lining
Bronze/35G

Get silver stars on all primary Vietnam weapons
(Veteran weapons not included)

Ecstasy of Gold

Bronze/50G

Get gold stars on all primary Vietnam weapons
(Veteran weapons not included)

Doing the Rounds

Bronze/15G

Get a kill with all Vietnam vehicles

Read the rest of this entry

SSF4 Avatar Costumes, Achievements

I’m not one to buy trinkets for my avatar–they’re freaking avatars, for christs sake, they don’t need to wear anything–but these upcoming costumes look really neat. Capcom has announced plans to release a slew of avatar downloads which include the following characters: Abel, Ibuki, C. Viper, El Fuerte, Guy, Guile, Juri, Dudley, Chun-Li, Dee Jay, T.Hawk, Makoto, Ryu, Rufus, Akuma and Cody. See them below:

Here’s the not-so-awesome part: they cost 320MSP. Each. Y’see, outfitting those avatar pixels is complicated stuff. You need to pay a vendor, a middle-man, a tailor, the transportation–the works! All to get these fine threads at your doorstep by the date of July 15th. And that is why you need to pay up.

In other related news, Capcom is saying that the SSF4/SF4 platinum trophies and achievements are some of the most difficult to attain. Those of us who have played these games may find this to be completely unsurprising, though. The trophies/achievements which elude many-a-player is the “Unbeatable Fist”, as it requires players to obtain the “No Challenge Too Hard” and “Playing to Win” trophies.” Giant Bomb notes that only 0.4 out of 10,061 its users have this emblem, which, while a small sample size, it should give you an idea of how very few people actually have it.

So, you want the biggest e-peen to rule them all? You need to start cracking on your SF4/SSF4 achievements!